Result: None
Detail | Value |
---|---|
Returncode | 0 |
Time | 0:00:00.104456 |
Stdout |
Testing GL_TEXTURE_3D Texture target = GL_TEXTURE_3D, Internal format = GL_RED Texture target = GL_TEXTURE_3D, Internal format = GL_RG Texture target = GL_TEXTURE_3D, Internal format = GL_RGB8 Texture target = GL_TEXTURE_3D, Internal format = GL_RGB16 Texture target = GL_TEXTURE_3D, Internal format = GL_RGB16F Texture target = GL_TEXTURE_3D, Internal format = GL_RGB32F Texture target = GL_TEXTURE_3D, Internal format = GL_RGBA8 Texture target = GL_TEXTURE_3D, Internal format = GL_RGBA16 Texture target = GL_TEXTURE_3D, Internal format = GL_RGBA16F Texture target = GL_TEXTURE_3D, Internal format = GL_RGBA32F Texture target = GL_TEXTURE_3D, Internal format = GL_COMPRESSED_RED Texture target = GL_TEXTURE_3D, Internal format = GL_COMPRESSED_RG Texture target = GL_TEXTURE_3D, Internal format = GL_COMPRESSED_RGB Texture target = GL_TEXTURE_3D, Internal format = GL_COMPRESSED_RGBA Texture target = GL_TEXTURE_3D, Internal format = GL_LUMINANCE Texture target = GL_TEXTURE_3D, Internal format = GL_LUMINANCE_ALPHA Texture target = GL_TEXTURE_3D, Internal format = GL_INTENSITY Texture target = GL_TEXTURE_3D, Internal format = GL_DEPTH_COMPONENT - skipped Texture target = GL_TEXTURE_3D, Internal format = GL_DEPTH_COMPONENT16 - skipped Texture target = GL_TEXTURE_3D, Internal format = GL_DEPTH_COMPONENT24 - skipped Texture target = GL_TEXTURE_3D, Internal format = GL_DEPTH_COMPONENT32F - skipped Texture target = GL_TEXTURE_3D, Internal format = GL_DEPTH24_STENCIL8 - skipped Texture target = GL_TEXTURE_3D, Internal format = GL_DEPTH32F_STENCIL8 - skipped |
Stderr | |
Command | /home/jljusten/src/fdo/piglit/bin/copyteximage 3D -auto |
dmesg |
None |